Tech Discussion | Save System


The save system has been being developed for quite some time now and should be fully completed by the end of this weeks build.

Save System (currently):

- Saves player inventory

- Saves player stats

- Saves player favor (currency in game)

- Saves level state (items picked up in level will not respawn)

Still needed to be worked on are the settings saving for the player as well as the quick-slot saving what the player has equipped, once these two are completed the save system will be completed and fully functioning

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